
Skullgirs Mobile by Hidden Variable Studios. Responsible for Art Direction,3D, and UI assets. A big focus was trying to capture the energy of the console/arcade gameplay on mobile and build a narrative through the menus that felt rewarding. Took heavy inspiration from old beat em ups like Final Fight and Streets of Rage.


The challenge was to convert a deep fighting mechanic that was easily accessible through the mobile friendly controls.

Fight selection screen.

Team Selection Screen.

Character upgrade screen.





Rewards screen.
